Brainpower Produces Exceedingly High learning Accumulations
Brainpower generates exponentially more learning activity than any other human brain function. The fastest, most accurate tools to explore the connection between that brainpower and educational attainment can be found in the hardware behind the computer. A simple flash drive plugged into an operating system can become a high-powered interactive screen. Students can rapidly move from game to class to homework, taking instruction on a YouTube video as they go.
These tools produce short-term, easy-to-understand snapshots of learning moments. As a parent, you want to push your child to experience those moments at an accelerated pace, which equates to extra learning time. You also want to align them with the curricula your child will take on after school. When children are engaging in high-level thinking, particularly long-term processes like problem solving, practical, real-world applications of technology like apps make learning more meaningful. There are additional benefits for teachers to help guide assignments, help track progress, and bring home interactive stories that invite whole-class participation.
In the latest issue of MindShift, Mary Hyatt, one of the foremost experts on integrative education for adults, outlines for parents and teachers the precise approach to create a daily, achievable, and value-based computer-based learning experience.
Effective 4-year-old study outcomes using manipulatives
Imparting effective 4-year-old study outcomes could be very challenging. As when working with older children, it’s important to emphasize the purpose of the study (e.g., equivalent of an hour’s regular child-parent time) and then to encourage kids to play games and challenge their own thinking skills. The best way to achieve this goal is to draw from the resources of a low-tech research-based practice. Mary Hyatt outlines several low-tech, engaged study activities for toddlers and uses simple brain-stimulating materials to introduce programming and programming memories.
Renting personalized fun trucks from UrbanTruck and taking children to a nearby amusement park.
Teaching kids how to recognize the shapes they see and animate them. The tools:
Using creative pictures or stories to create a three-dimensional scene, and then point out the shapes.
Folding mirrors so kids can put their hands into the building and point at their fingers.
Asking children to help record sentences for a learning journal and encourage them to make their own.
Learning as it happens, with an interactive TV schedule.
Cell phone games on the Apple and Android app stores.
Monopoly board games that attach.
The estimated four digit password for your Apple or Android phone.
Listening to music or music CDs during teaching and study
Mary Hyatt can be reached via her home page, Twitter, LinkedIn, or a PDF copy of MindShift